GMayle wrote:
Sorry, as a final point, dunno if Roland are listening;
The Scene Linking upgrade in the firmware made the biggest improvement to the MC707 so far. That's probably the easiest thing to upgrade further. The sonic capabilities and sounds of the MC707, and the clips, are more than good enough to make a tune. There are probably many things and options that can be added to the Scene menu that would take this machine to a better level of composition. If the Scene Menu could automate Scatter, store Mute state of drum pads, fade a track in or out, alter or speed up/slow down tempo, disable/enable effects and such like things, you could use a single Project to hold half a dozen tunes, making the MC707 Project capable of doing half an album, or many remixes of the same track. I think the Scene Linking being upgraded will most improve the MC707
Cheers Roland
the recording of sysex as well as NRPN (how the scatter and fx are manipulated internally or by remote) would be nice, and it wouldnt be difficult as its literally a text file written as a script (like an oldskool tracker) which plays back and triggers certain parameters based on timecode.
THing is, noones been able to confirm whether or not the MCs export these signals, meaning that the automation youre asking for, (and the data values within) are sent out to a DAW (as an example) which then records those messages.. BUT to THEN have those recorded back INTO a clip/clips, so as to trigger internally as you've dscribed..
As there is no way of knowing wtf that sysex & NRPN messages were, and theyre not recordable as a motion control or controller lane wihtin a track/clip, the only way to find out the numbers is to check the midi implementation, or reverse engineer the midi signal and analyse THAT so as to re-create it within tha clip...
Now, back in the day of the older MC units, there was a thing called RPS (Realtime phrase sequqncing) and the way this worked was that it used preset mute memories and controller automation changes & settings (be they automated sweeps of a knob, or a patch default ... however you set it) and youd use the KB to trigger these loops along WHILE the actual playback of the same or other tracks within that RPS.. So hit play, and the device plays back like a song mode, BUT you can live trigger loops on however many tracks you want...
NOW... If roland implemented that, then the mc707 could theoretically trigger a drum roll (as an example) during song mode, saving you he hassle of editing that drum roll clip INTO a scene , wich THEN needs to be lego'd into a daisychained patternchain/song
What id like to see, is Legacy Rythm tracks...
This has to be the DUMBEST thing NOT have included.. You cant mute individual drum sounds while a scene is playing... thats like THE biggest WTF moment ive seen... hell evne the ancient mc303 does this... smh...
Its a waste of clips if one must create a clip just to mute a hat and snare... Half the idea of freeform sequencing and loop triggering and loop creation goes out the window...
THEN theres the redundant 'choice' of mute clip or Stop/start clip... if i want to mute, id mute.. if WHY would you want to stop a clip (other than to hide a loop carrying a looping clip with a program change message, which inherantly resets said Program change at each loop cycle...) There is NO reason to stop a clip if u can loop it..
If it CHANGED the timing of the trigger, maybe u can have some fun with chord timing triggers or offbeat launching of certain clips, but noone making money with this thing works asynchornously..
Im just being real here...
Bring back drum mutes..
As it is, i gta use an external controller device just to mute elements of a drum track by sending volume up/down messages via sysex to find the drum part, & CC for the actual control.. .smh...
fkn ridiculous BS..
NB* the Rythm track on a Legacy MC used to turn the mute buttons of ur tracks into rythm mute buttons, unless it had dedicated rythm track buttons.. Like the MC505...
... or u could use RPS with muted or unmuted patterns playing back thru the RPS, giving u access to synth parts on their respective tracks AND drum parts at the same time thru that RPS trigger..
THIS setup currently doesnt let u do EITHER of these.. be it through mutes by allocating a mute button for a drum sound (like the legacy MC units), or with RPS (as RPS doesnt exist here.
You could do it with a clever use of scatter, but then in scatter mode, there are things u cant do live..
In mute mode, the top layer should control each track mute in full, and the lower 8 pads SHOULD be mutes for drum sounds.
Instead they give us mute or stop of an antire drum track, without access to control the mutes for individual drum sounds...
And to reiterate afew other definite needs...
!) RECORD ... Theres no "record on note" (rec sits in standby UNTIL you hit a key, knob, pad, which then triggers immediate playback for recording <from the moment you touch a control or hit play>...,
Theres no break or blank measure in between loops while recording, meaning loops continue without a break in between , nor do they stop at the end of the meaure, stopping the rec when done... instead, it jsut loops and rec replace keeps on going...
what this means is that knob tweaks timed badly, or arpegiator playback or recording scattered loops to audio could accidentaly rollover from one loop to another, doubling up or making error of note inputs or tweaks or whatever...
theres no record replace or record overdub, (its ALL replace) ..
theres no erase in realtime other than going thru step by step (ie on the nacient MCs you hold shift while recording, then hold the key/note/knob u want to erase while it plays back and it removes the offending notes... or tweaks/parameter while playing back (even the MC303 can do this..)
2) The arpegiator is garbage and is trully astonishing that a basic script of less than 50kb isnt even here.
A staple for Grooveboax performance for the simple fact the KB is so crap & arps have always been a roland thing...
Again, check out the mc303 arpegiator. Its dead simple but better than the JP8000's... (i got both units and i STILL use the MC... smh.. )
U got a variety of Arp banks, from basic steps, to patterns to full blown randomisation and even glissiando's and reg styles through to basic eurotrash dance patterns and triplets etc...
Then those series of patterns withing each aforementioned bank...
You then have note type variation within THAT.. THEN, via knob, youve got velocity range (awesome for drum rolls, fills, basslines, breakbeats, jungle, etc) WITHOUT the need to tap tap tappy this or that hit hoping u can record a neat clean automation and your riser doesnt overlap the loop point else u screw up your recording and have to start again (see part 1.. above..)
WIth this, you literally write and record a variable bassline or drum loop, or drum patterns or risers or build up etc or whatever at the twist a knob ...
Believe me, once u work with it, and figure out its logic, you wont go to any other Arp (unless u have an Ultranova/MiniNova and program your arp AND gater , as even those dont have this level of arp...
You listerally Scroll through, pick what you want, play along and mess with the arp in realtime WITH A KNOB ... (and you can record or send via midi...) AND works phenomenally well when xfering arps to other devices...
Its phenomenal, yet remarkably absent on the 'flagship' 707... smh... So time to dust off the mc303 and find a free pwer socket.. LOL
3) Drum track mutes. Theres only a global drum track mute, not an individual mute within said drum track
Get rid of the mute vs stop clip option in mute mode, its REDUNDANT (& like i said, only useful to avoid looping messages you DONT want to look, like Program change)
In operation, this function on THIS machine would let u select the drum track, where by the lower 8 buttons/pads become track part mute buttons.. Hit the top left button/pad (track one) and theres your selected drum loop...
Now, the LOWER layer of those pads are your mutes.. HOW HARD IS IT TO DO THAT??
Even better woudl be to allow us to set these mute memories as individual scenes WITHOUT having to write a new clip if all we want to do is introdce a highhat or something..
To work it out isnt rocket science and its already been done on a 25yr old machine, so WHY isnt drum part mutes here??
4) Scatter quantising is finally here, but what would be nice, would be to have the scatter trigger a new scene. As we can set clips to trigger certain other clips, being able to do this via scatter, would be great and would make single measure random breaks before bringing in somethign else (classic technique of triggering a 1 or 2 measure break before a major transition or drop. This is a Godsend considering the limited number of tracks...
5) oldskool synth models.
The display can draw anything. How about a preset clip, and a preset inerface GUI which ONLY shows and grants acecess to certain paramters relevant to that modelled synth. this can be acessable via clip import, and the interface could mimic the 'easy' oscilator layout, but instead of all 4 partials and itsrespective Envelopes filter options etc, THIS modelling only displays osc and LFs relevant to siad modelled synth.
Obv if u want to grow on that, u can go to the advanced osc edit mode, but the base model GUI would ONLY show the odds and ends of the device being modelled. ie SH101 1 main oscilator with very limited options, or Juno106 showing ONLY those paramters of the Juno VSTi or Phantom model...
6) tone/patch/clip save and import as individual file. Id like to create a patch, save it as a patch, and import it to Zenology.. .OR I dlike to use Zenology pro and use THAT to edit the patch using the HW directly, THEN i can export that finished patch sitting on the HW as a patch.. NOT a clip..
A librarian and the option to cut and past and move PCMs and the like would be nice..
Theres plenty more, but this should suffice for now...