Fantom-S and Fantom-X

Loop points - Any tips?

Loop points - Any tips?

10 Jan 2007, 16:02
I already read the FAQ and old messages about loop points but I have a doubt yet.

I intend to sample same patches of my Clavia NordLead 2x but until now I 'm desgusting of hard work necessary for loop some synth sounds that had a portion of sound sustain on end of sample.

Is it possible?

Tnks

Paulo Ricardo
Rio - Brazil

Re: Loop points - Any tips?

10 Jan 2007, 16:44
Yes looping samples manually is exhausting work. On Mac OS X there is a free tool called Loop Editor which can do cross-faded loops and that speeds up the process dramatically. Maybe there is a free or low-cost editor with cross-fade looping on Windows too.

Loop creation tool (*.WAV files) for Windows

10 Jan 2007, 17:04
Yes their are a loop tool for windows, it is called "Zero-X zeamless looper", costs around 50,-EUR.
http://www.beatcreator.com
It can more than this (i.e. definition of root note, crossfades, normalizing a.s.o.). And it works pretty good. With its high resolution graphical environment I seek for drop outs in my samples :)

The issue: it loops *.wav files (windows-specification of uncompressed wave files) inside of your PC. If you import the files into your Fantom all loop information will be lost and you have to manually overake them with your Fantom-X Editor loop by loop (or you use YASE for an automatically way...).

Best Regards
Jens.

Loop points - Any tips?

11 Jan 2007, 13:11
tnks Artemio and JenWalter

I tried Zero-X zeamless looper demo. Its very easy to set automatic loop points.

Question: Fantom X recognize AIFF cue points ?

Tnks

Paulo Ricardo
Rio - Brazil

Re: Loop points - Any tips?

11 Jan 2007, 13:31
Yes, Fantom supports AIFF files very well (loop points and root key will be imported), and you can create multi's with a snap.

AIF & FantomXR...

11 Jan 2007, 18:14
Hi, i tried importing a AIF sample with loop point and it worked but there's one prob....the samples play the same note on the whole keyboard....(i did initialize a new patch and also tried changin the sample on a existing patch).

what am i doing wrong? i tried to import a wav sample (same sample but as a wav) and when imported it works fine but isnt looped of course...arghh!

There seems to be a difference in the formats that the Fantom recognizes ...

btw, my fantomXR has the older firmware, non 2.0.

Please advice
/Juan

Re: Loop points - Any tips?

12 Jan 2007, 02:53
Are you sure the original key is set for all these files?
Oh damn, now i see what you mean!

in soundforge when i edit the sample i see the loop points are there but the rest are not right i presume:

1. MIDI Unity note of sample C0 to G10" was set to C0.
2. Fine Tune (0.00 to 99.999) is set to 0.00

so i probably need to set it to the corresponding note of the original sampled sound. But is this the reason why the fantomxr doesnt spread the sample the right way but instead plays the same not all over the keyboard??

/Juan

Re: Loop points - Any tips?

12 Jan 2007, 05:56
Yes the Fantoms cannot detect the pitch of the sample automatically (it is actually very hard and next to impossible for layered sounds, phrases, chords, etc.), it needs to be set it the file itself. Then it will know how to properly lay it out as a multi.

It solved my prob!

12 Jan 2007, 06:33
Hi,
Thank you this solved the problem....!
Now i have some cool choirs!

First it didnt work, i copied the new "aiff's" but no change....until i realized that i forgot to import them directly within the FantomXR. I'm so used to how PC softsamplers work i thought it was sufficient to only copy them onto the Fantom's Audio_Import folder....i thought it should be mentioned for other Fantom noob like me...;-)

Thanx for pointing that out Artemio!

Another question, can i create multisamples in Soundforge?
and whats a multisample? can you explain in plain english?

Best regards,
Juan

Re: Loop points - Any tips?

12 Jan 2007, 06:59
Another question, can i create multisamples in Soundforge
You do it from the XR itself. The manual should explain it in detail, but in general you need to mark down the partial samples in Sample List, and then fine the "Create Multisample" option in one of the onscreen menus.
and whats a multisample? can you explain in plain english?
Multisample is when two or more sample are laid out (split) on the keyboard chromatically. This is typically used to capture sounds more realistically, as when any sound is pitched by more than 5-6 semitones it notably changes it's original character.

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