V-Synth

V-Synth GT? Wav import, Multitimbral, Drum, MIDI parts

V-Synth GT? Wav import, Multitimbral, Drum, MIDI parts

21 Sep 2007, 15:15
Hello Roland Team,
I just bought a V-Synth GT the other day, and I'm very disappointed by the fact, there isn't several MIDI parts.
Basically, I wanted to assign let's say 16 MIDI tracks from my computer sequencer to 16 patches on the V-Synth GT. But unfortunately, it's not multimbral. I have to say it sounds really good. It lacks of own wav files import aswell. I'm actually wondering, if I'm not going to bring it back to the shop.
It says I could split the keyboards into 16 zones, but I only have 4 oscillators per patch. So what the point? And what about the Drums. How can I make a Drum Kit?
Is there going to be a firmware upgrade? And if yes, when?
Cordially,
Julien

Re: V-Synth GT? Wav import, Multitimbral, Drum, MIDI parts

21 Sep 2007, 20:00
It says I could split the keyboards into 16 zones, but I only have 4 oscillators per patch. So what the point? And what about the Drums. How can I make a Drum Kit?

I am still relatively new to the V, but I think the idea is that in each zone in a tone you can choose a different sample to use and different envelope settings etc. In the zone setup display you can select the drum option and it creates a bunch of zones on sequential keys so each zone can be a different drum hit. Check out some of the factory kits to see how it's done.

Re: V-Synth GT? Wav import, Multitimbral, Drum, MIDI parts

22 Sep 2007, 02:11
But unfortunately, it's not multimbral.
Well, Roland never stated it is. It is not meant to be a multitimbral sound module, it's a synthesizer in it's fullest sense.
It says I could split the keyboards into 16 zones
Yes, you can have up to 16 zones per tone, and each zone has it's own synth structure: with two OSCs, two COSMs, MOD and TVA. Both lower and upper tone can give you 16 zones, so you have 32 in total. To access the zones, see the "Keyboard" tab in the "Common" screen of the patch edit mode.
Is there going to be a firmware upgrade?
We all hope there will be sample and patch import functions implemented, but so far you can do it yourself. To import samples, place them in the "Wave" folder of the project, these must be 44.1 KHz 16 bit stereo or mono WAVE files named like 001 My Sample.wav, 002 My Sample.wav and so on.

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